eternity report detail
eternity report detail
Self-Paced E-Learning Market

Self-Paced E-Learning Market Size, Share, Trends & Analysis By Type, Regional Outlook, Industry Insights, Key Players, Applications And Forecast To 2028

  • No of Pages: 138
  • Published On: Jul 2020
  • Format: PDF
  • Report ID : 30106

Report Summary

Eternity Insights has published a new study on Global Self-Paced E-Learning Market focusing on key segments as by Type (Platform,Content, Other), by Application (Skill Training,K-12 and Higher Education, Other), and by region. This deep dive re-search report highlights the market and competitive intelligence across the key segments of the mar-ket. The report also considers the impact of COVID-19 on the global Self-Paced E-Learning Market.

The report considers 2018-2020 as historic period, 2021 as base year, and 2022-2028 as forecast period. The report includes quantitative analysis of the market supported by the market drivers, challenges, and trends to accurately map the market scenario and competition. Moreover, key insights related to market having direct impact on the market will also be covered.

Self-Paced E-Learning Market report is based on robust research methodology designed using blend of research ap-proaches developed using secondary/desk research and validated through the primary research and expert insights. Eternity Insights also uses paid data bases such as FACIVA, Hoovers, and other bench-marking and forecasting tools to provide accurate statistical analysis of supply and demand trends.

Global Self-Paced E-Learning Market Size, 2018-2028 (USD Million)

To learn more about this report

Global Self-Paced E-Learning Market Segmentation:

Self-Paced E-Learning Market, By Type

  • Platform
  • Content
  • Other

Self-Paced E-Learning Market, By Application

  • Skill Training
  • K-12 and Higher Education
  • Other

To learn more about this report

Geographically, the market is categorized in to five regions as North America, Europe, Asia Pacific, Latin America, and the Middle East and Africa. North America region dominates the global Self-Paced E-Learning market in terms of demand generation. The Self-Paced E-Learning market in Asia Pacific region is expected to grow at significantly high growth rate. The regional market is further sub-segmented and analyzed at granular level across key countries. The report will include market size and forecast for Self-Paced E-Learning market for below listed coun-tries across each region.

North America (U.S. and Canada), Europe (Germany, France, Italy, UK, Spain, and Rest of Europe), Asia Pacific (China, India, Japan, Australia, and Rest of Asia Pacific region); Latin America (Brazil, Mexico, and rest of the Latin America); Middle East and Africa (GCC, South Africa, and Rest of the Middle East and Africa).

Global Self-Paced E-Learning Market Taxonomy:

To learn more about this report

Global Self-Paced E-Learning Market Competitive Landscape

The global Self-Paced E-Learning market analysis report covers detailed analysis of competitive scenario across globe. The report includes profiles of leading players covering below details

  • Company Overview
  • Financial Analysis
  • Product Portfolio Analysis
  • Strategic Overview
  • SWOT Analysis

List of Companies Profiled in the report:

  • 2U Inc
  • Wiley (Knewton)
  • Pluralsight
  • Pearson
  • Allen Interactions
  • Udacity
  • Udemy
  • City & Guilds
  • Amazon
  • Alibaba
  • Baidu
  • Tencent
  • LinkedIn
  • OpenSesame
  • Cegos
  • BizLibrary
  • D2L Corporation
  • GP Strategies
  • Other Players of Specific Interest can be added based on requirement

Market Segmentation

Report Attributes Details
The market size value in 2021 USD XX.XX Million
CAGR (2021 - 2028) XX.XX %
The Revenue forecast in 2028 USD XX.XX Million
Base year for estimation 2021
Historical data 2018-2019
Forecast period 2022-2028
Quantitative units
  • Revenue in USD Million
  • CAGR from 2021 to 2028
Report coverage Revenue forecast, company ranking, competitive landscape, growth factors, and trends
Segments covered By Type Outlook, Application Outlook, Regional Outlook
By Type Outlook Platform,Content, Other
By Application Outlook Skill Training,K-12 and Higher Education, Other
Regional scope North America, Europe, Asia Pacific, Latin America, Middle East & Africa
Country scope U.S., Canada, U.K., Germany, France, BENELUX, China, India, Japan, South Korea, Brazil, Saudi Arabia, UAE, Turkey
Key companies profiled 2U Inc,Wiley (Knewton),Pluralsight,Pearson,Allen Interactions,Udacity,Udemy,City & Guilds,Amazon,Alibaba,Baidu,Tencent,LinkedIn,OpenSesame,Cegos,BizLibrary,D2L Corporation,GP Strategies
Customization Available Yes, the report can be tailored to meet your specific requirements.

Key Benefits to the stake holders

  • Qualitative and quantitative analysis of the market based on segmentation involving both economic as well as non-economic factors
  • Provision of market value (USD Billion) and volume (Tons) data for each segment and sub-segment
  • Indicates the region and segment that is expected to witness the fastest growth as well as to dominate the market
  • Analysis by geography highlighting the consumption of the product/service in the region as well as indicating the factors that are affecting the market within each region
  • Competitive landscape which incorporates the market ranking of the major players, along with new service/product launches, partnerships, business expansions and acquisitions in the past five years of companies profiled
  • Extensive company profiles comprising of company overview, company insights, product benchmarking and SWOT analysis for the major market players
  • The current as well as the future market outlook of the industry with respect to recent developments (which involve growth opportunities and drivers as well as challenges and restraints of both emerging as well as developed regions
  • Includes an in-depth analysis of the market of various perspectives through Porter’s five forces analysis
  • Provides insight into the market through Value Chain
  • Market dynamics scenario, along with growth opportunities of the market in the years to come

Table Of Contents

Table of Contents

Global Self-Paced E-Learning Market Report 2020, Forecast to 2027

1 Scope of the Study
1.1 Self-Paced E-Learning Introduction
1.2 Research Programs
1.3 Analysis of Macroeconomic Indicators
1.4 Years Considered
1.5 Methodology
1.6 Data Source
1.7 Research Objectives

2 Self-Paced E-Learning Industry Overview
2.1 Global Self-Paced E-Learning Market Size (Million USD) Comparison by Regions (2020-2027)
2.1.1 Self-Paced E-Learning Global Main Region Market Analysis
2.2 Market Analysis by Type
2.2.1 Platform
2.2.2 Content


2.3.2 K-12 and Higher Education


2.4.2 Global Self-Paced E-Learning Revenue and Market Share by Manufacturer (2018-2020)
2.4.3 Global Self-Paced E-Learning Industry Concentration Ratio (CR5 and HHI)
2.4.4 Top 5 Self-Paced E-Learning Manufacturer Market Share
2.4.5 Top 10 Self-Paced E-Learning Manufacturer Market Share
2.4.6 Date of Key Manufacturers Enter into Self-Paced E-Learning Market
2.4.7 Key Manufacturers Self-Paced E-Learning Product Offered
2.4.8 Mergers & Acquisitions Planning
2.5 Self-Paced E-Learning Historical Development Overview
2.6 Market Dynamics
2.6.1 Market Opportunities
2.6.2 Market Risk
2.6.3 Market Driving Force
2.6.4 Porter's Five Forces Analysis

3 Related Market Analysis
3.1 Related Market Overview
3.2 Macro Analysis of Upstream Markets
3.3 Key Players in Related Markets
3.4 Related Markets Trend Analysis

4 Global Self-Paced E-Learning Market Size Categorized by Regions
4.1 Global Self-Paced E-Learning Revenue and Market Share by Regions
4.1.1 Global Self-Paced E-Learning Sales and Market Share by Regions (2015-2020)
4.1.2 Global Self-Paced E-Learning Revenue and Market Share by Regions (2015-2020)
4.2 Europe Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
4.3 APAC Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
4.4 North America Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
4.5 South America Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
4.6 Middle East & Africa Self-Paced E-Learning Revenue and Growth Rate (2015-2020)

5 Europe Self-Paced E-Learning Market Size Categorized by Countries
5.1 Europe Self-Paced E-Learning Revenue and Market Share by Countries
5.1.1 Europe Self-Paced E-Learning Revenue by Countries (2015-2020)
5.1.2 Germany Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
5.1.3 UK Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
5.1.4 France Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
5.1.5 Russia Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
5.1.6 Italy Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
5.1.7 Spain Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
5.2 Europe Self-Paced E-Learning Revenue (Value) by Manufacturers (2018-2020)
5.3 Europe Self-Paced E-Learning Revenue and Market Share by Type (2015-2020)
5.4 Europe Self-Paced E-Learning Revenue and Market Share by Application (2015-2020)

6 Asia-Pacific Self-Paced E-Learning Market Size Categorized by Countries
6.1 Asia-Pacific Self-Paced E-Learning Revenue and Market Share by Countries
6.1.1 Asia-Pacific Self-Paced E-Learning Revenue by Countries (2015-2020)
6.1.2 China Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
6.1.3 Japan Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
6.1.4 Korea Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
6.1.5 India Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
6.1.6 Southeast Asia Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
6.1.7 Australia Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
6.2 Asia-Pacific Self-Paced E-Learning Revenue (Value) by Players (2018-2020)
6.3 Asia-Pacific Self-Paced E-Learning Revenue and Market Share by Type (2015-2020)
6.4 Asia-Pacific Self-Paced E-Learning Revenue and Market Share by Application (2015-2020)

7 North America Self-Paced E-Learning Market Size Categorized by Countries
7.1 North America Self-Paced E-Learning Revenue and Market Share by Countries
7.1.1 North America Self-Paced E-Learning Revenue by Countries (2015-2020)
7.1.2 United States Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
7.1.3 Canada Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
7.1.4 Mexico Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
7.2 North America Self-Paced E-Learning Revenue (Value) by Players (2018-2020)
7.3 North America Self-Paced E-Learning Revenue and Market Share by Type (2015-2020)
7.4 North America Self-Paced E-Learning Revenue and Market Share by Application (2015-2020)

8 South America Self-Paced E-Learning Market Size Categorized by Countries
8.1 South America Self-Paced E-Learning Revenue and Market Share by Countries
8.1.1 South America Self-Paced E-Learning Revenue by Countries (2015-2020)
8.1.2 Brazil Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
8.2 South America Self-Paced E-Learning Revenue (Value) by Players (2018-2020)
8.3 South America Self-Paced E-Learning Revenue and Market Share by Type (2015-2020)
8.4 South America Self-Paced E-Learning Revenue and Market Share by Application (2015-2020)

9 Middle East and Africa Self-Paced E-Learning Market Size Categorized by Countries
9.1 Middle East and Africa Self-Paced E-Learning Revenue and Market Share by Countries
9.1.1 Middle East and Africa Self-Paced E-Learning Revenue by Countries (2015-2020)
9.1.2 GCC Countries Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
9.1.3 Turkey Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
9.1.4 Egypt Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
9.1.5 South Africa Self-Paced E-Learning Revenue and Growth Rate (2015-2020)
9.2 Middle East and Africa Self-Paced E-Learning Revenue (Value) by Players (2018-2020)
9.3 Middle East and Africa Self-Paced E-Learning Revenue and Market Share by Type (2015-2020)
9.4 Middle East and Africa Self-Paced E-Learning Revenue and Market Share by Application (2015-2020)

10 Global Self-Paced E-Learning Market Segment by Type
10.1 Global Self-Paced E-Learning Revenue and Market Share by Type (2015-2020)
10.2 Global Self-Paced E-Learning Market Forecast by Type (2020-2027)
10.3 Platform Revenue Growth Rate
10.4 Content Revenue Growth Rate


11.1 Global Self-Paced E-Learning Revenue Market Share by Application (2015-2020)
11.2 Global Self-Paced E-Learning Market Forecast by Application (2020-2027)
11.3 Skill Training Revenue Growth Rate (2015-2027)
11.4 K-12 and Higher Education Revenue Growth Rate (2015-2027)


12.1 Global Self-Paced E-Learning Market Size Forecast (2020-2027)
12.2 Self-Paced E-Learning Market Forecast by Regions (2020-2027)
12.3 Europe Self-Paced E-Learning Revenue Market Forecast (2020-2027)
12.4 APAC Self-Paced E-Learning Revenue Market Forecast (2020-2027)
12.5 North America Self-Paced E-Learning Revenue Market Forecast (2020-2027)
12.6 South America Self-Paced E-Learning Revenue Market Forecast (2020-2027)
12.7 Middle East & Africa Self-Paced E-Learning Revenue Market Forecast (2020-2027)

13 Analysis of Self-Paced E-Learning Industry Key Vendors
13.1 2U Inc
13.1.1 Company Details
13.1.2 Product Information
13.1.3 2U Inc Self-Paced E-Learning Revenue and Gross Margin (2018-2020)
13.1.4 Main Business Overview
13.1.5 2U Inc News
13.2 Wiley (Knewton)
13.2.1 Company Details
13.2.2 Product Information
13.2.3 Wiley (Knewton) Self-Paced E-Learning Revenue and Gross Margin (2018-2020)
13.2.4 Main Business Overview
13.2.5 Wiley (Knewton) News
13.3 Pluralsight
13.3.1 Company Details
13.3.2 Product Information
13.3.3 Pluralsight Self-Paced E-Learning Revenue and Gross Margin (2018-2020)
13.3.4 Main Business Overview
13.3.5 Pluralsight News
13.4 Pearson
13.4.1 Company Details
13.4.2 Product Information
13.4.3 Pearson Self-Paced E-Learning Revenue and Gross Margin (2018-2020)
13.4.4 Main Business Overview
13.4.5 Pearson News
13.5 Allen Interactions
13.5.1 Company Details
13.5.2 Product Information
13.5.3 Allen Interactions Self-Paced E-Learning Revenue and Gross Margin (2018-2020)
13.5.4 Main Business Overview
13.5.5 Allen Interactions News
13.6 Udacity
13.6.1 Company Details
13.6.2 Product Information
13.6.3 Udacity Self-Paced E-Learning Revenue and Gross Margin (2018-2020)
13.6.4 Main Business Overview
13.6.5 Udacity News
13.7 Udemy
13.7.1 Company Details
13.7.2 Product Information
13.7.3 Udemy Self-Paced E-Learning Revenue and Gross Margin (2018-2020)
13.7.4 Main Business Overview
13.7.5 Udemy News
13.8 City & Guilds
13.8.1 Company Details
13.8.2 Product Information
13.8.3 City & Guilds Self-Paced E-Learning Revenue and Gross Margin (2018-2020)
13.8.4 Main Business Overview
13.8.5 City & Guilds News
13.9 Amazon
13.9.1 Company Details
13.9.2 Product Information
13.9.3 Amazon Self-Paced E-Learning Revenue and Gross Margin (2018-2020)
13.9.4 Main Business Overview
13.9.5 Amazon News
13.10 Alibaba
13.10.1 Company Details
13.10.2 Product Information
13.10.3 Alibaba Self-Paced E-Learning Revenue and Gross Margin (2018-2020)
13.10.4 Main Business Overview
13.10.5 Alibaba News
13.11 Baidu
13.11.1 Company Details
13.11.2 Product Information
13.11.3 Baidu Self-Paced E-Learning Revenue and Gross Margin (2018-2020)
13.11.4 Main Business Overview
13.11.5 Baidu News
13.12 Tencent
13.12.1 Company Details
13.12.2 Product Information
13.12.3 Tencent Self-Paced E-Learning Revenue and Gross Margin (2018-2020)
13.12.4 Main Business Overview
13.12.5 Tencent News
13.13 LinkedIn
13.13.1 Company Details
13.13.2 Product Information
13.13.3 LinkedIn Self-Paced E-Learning Revenue and Gross Margin (2018-2020)
13.13.4 Main Business Overview
13.13.5 LinkedIn News
13.14 OpenSesame
13.14.1 Company Details
13.14.2 Product Information
13.14.3 OpenSesame Self-Paced E-Learning Revenue and Gross Margin (2018-2020)
13.14.4 Main Business Overview
13.14.5 OpenSesame News
13.15 Cegos
13.15.1 Company Details
13.15.2 Product Information
13.15.3 Cegos Self-Paced E-Learning Revenue and Gross Margin (2018-2020)
13.15.4 Main Business Overview
13.15.5 Cegos News
13.16 BizLibrary
13.16.1 Company Details
13.16.2 Product Information
13.16.3 BizLibrary Self-Paced E-Learning Revenue and Gross Margin (2018-2020)
13.16.4 Main Business Overview
13.16.5 BizLibrary News
13.17 D2L Corporation
13.17.1 Company Details
13.17.2 Product Information
13.17.3 D2L Corporation Self-Paced E-Learning Revenue and Gross Margin (2018-2020)
13.17.4 Main Business Overview
13.17.5 D2L Corporation News
13.18 GP Strategies
13.18.1 Company Details
13.18.2 Product Information
13.18.3 GP Strategies Self-Paced E-Learning Revenue and Gross Margin (2018-2020)
13.18.4 Main Business Overview
13.18.5 GP Strategies News



15 Appendix

Choose License Type

Request Sample Ask For Customization Inquire Before Buying Ask for Discount

Need Assistance?

We will be happy to help you find what you need. Please call us or write to us:
+91-930-705-6852 sales@eternityinsights.com

Why Eternity Insights?

INFLALLIBLE METHODOLOGY

To ensure high-level data integrity, accurate analysis, and impeccable forecasts

ANALYST SUPPORT

For complete satisfaction

CUSTOMIZATION

On-demand customization of scope of the report to exactly meet your needs

TARGETED MARKET VIEW

Targeted market view to provide pertinent information and save time of readers

AGILE APPROACH

A faster and efficient way to cater to the needs with continuous iteration

Frequently Asked Questions on this Report

The Self-Paced E-Learning Market is segmented based on Type, Application, and by region.

2U Inc,Wiley (Knewton),Pluralsight,Pearson,Allen Interactions,Udacity,Udemy,City & Guilds,Amazon,Alibaba,Baidu,Tencent,LinkedIn,OpenSesame,Cegos,BizLibrary,D2L Corporation andGP Strategies are the leading players of global Self-Paced E-Learning market.

The forecast period would be from 2022 to 2030 in the market report with year 2021 as a base year.

Factors such as competitive strength and market positioning are key areas considered while selecting top companies to be profiled.
eternity report detail

To learn more about this report

Similar Reports
What Sets Us Apart?
eternity-quality-assurance
Quality Assurance

Focus on Data Accuracy & Reliability

eternity-trust
Trusted by the Best

75+ Clients in Fortune 500

eternity-privacy-security
Privacy and Security

All your transactions are secured end-to-end, ensuring a satisfactory purchase

eternity-value-for-money
Value for Money

Ensure the best and affordable pricing

Our Happy Customers
Some of our customer review
Our Clients
Our capabilities includes
...
Market intelligence
  • Market Sizing And Forecasting
  • Growth Drivers And Challenges
  • Key Industry Trends Analysis
  • Porters Five Forces Analysis
  • Demand Gap Analysis
...
Consumer Behavior Mapping
  • Consumer Purchase Behaviour Analysis
  • Customer Satisfaction & Loyalty Analysis
  • Concept/Product Testing
  • Campaign Effectiveness And Ad Testing Research
...
Market Entry and Expansion Strategy
  • Market Opportunity Assessment
  • Merger & Acquisition Analysis
  • Go-to-market Strategy
  • Blue Ocean Strategy
  • Investment Due Diligence
  • Value Chain Analysis Consulting Solutions
  • Business Model Research
  • Innovation Analysis
  • Technology Portfolio Assessment
  • Influencer Mapping
  • Social Media Research
  • Supplier, Distributor And Partner Identification
...
Competitive Intelligence
  • Company Profiles with detailed Financial Analysis
  • Product Portfolio Analysis
  • Market Share Analysis
  • Product Pricing Analysis
  • Winning Imperatives of Leading Players
  • Marketing and Market Penetration Strategies
  • Product Pipeline Analysis
  • Conference Coverage
  • SWOT Analysis