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Earphones & Headphones Market

Earphones & Headphones Market Size, Share, Trends & Analysis By Type, Regional Outlook, Industry Insights, Key Players, Applications And Forecast To 2028

  • No of Pages: 127
  • Published On: May 2021
  • Format: PDF
  • Report ID : 40188

Report Summary

Eternity Insights has published a new study on Global Earphones & Headphones Market focusing on key segments as by Type (In-ear, Over-Ear, Other), by Application (Music & Entertainment, Sports & Fitness, Gaming & Virtual Reality, Other), and by region. This deep dive re-search report highlights the market and competitive intelligence across the key segments of the mar-ket. The report also considers the impact of COVID-19 on the global Earphones & Headphones Market.

The report considers 2018-2020 as historic period, 2021 as base year, and 2022-2028 as forecast period. The report includes quantitative analysis of the market supported by the market drivers, challenges, and trends to accurately map the market scenario and competition. Moreover, key insights related to market having direct impact on the market will also be covered.

Earphones & Headphones Market report is based on robust research methodology designed using blend of research ap-proaches developed using secondary/desk research and validated through the primary research and expert insights. Eternity Insights also uses paid data bases such as FACIVA, Hoovers, and other bench-marking and forecasting tools to provide accurate statistical analysis of supply and demand trends.

Global Earphones & Headphones Market Size, 2018-2028 (USD Million)

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Global Earphones & Headphones Market Segmentation:

Earphones & Headphones Market, By Type

  • In-ear
  • Over-Ear
  • Other

Earphones & Headphones Market, By Application

  • Music & Entertainment
  • Sports & Fitness
  • Gaming & Virtual Reality
  • Other

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Geographically, the market is categorized in to five regions as North America, Europe, Asia Pacific, Latin America, and the Middle East and Africa. North America region dominates the global Earphones & Headphones market in terms of demand generation. The Earphones & Headphones market in Asia Pacific region is expected to grow at significantly high growth rate. The regional market is further sub-segmented and analyzed at granular level across key countries. The report will include market size and forecast for Earphones & Headphones market for below listed coun-tries across each region.

North America (U.S. and Canada), Europe (Germany, France, Italy, UK, Spain, and Rest of Europe), Asia Pacific (China, India, Japan, Australia, and Rest of Asia Pacific region); Latin America (Brazil, Mexico, and rest of the Latin America); Middle East and Africa (GCC, South Africa, and Rest of the Middle East and Africa).

Global Earphones & Headphones Market Taxonomy:

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Global Earphones & Headphones Market Competitive Landscape

The global Earphones & Headphones market analysis report covers detailed analysis of competitive scenario across globe. The report includes profiles of leading players covering below details

  • Company Overview
  • Financial Analysis
  • Product Portfolio Analysis
  • Strategic Overview
  • SWOT Analysis

List of Companies Profiled in the report:

  • Beats
  • Plantronics
  • Bose
  • Sony
  • Sennheiser
  • Harman
  • LG 23
  • Skullcandy
  • Jaybird
  • AKG
  • Audio-Technica
  • Jabra
  • Creative Technology
  • JVCKenwood
  • Philips
  • Logitech
  • Shure
  • Urbanears
  • Westone
  • Beyerdynamic
  • Other Players of Specific Interest can be added based on requirement

Market Segmentation

Report Attributes Details
The market size value in 2021 USD XX.XX Million
CAGR (2021 - 2028) XX.XX %
The Revenue forecast in 2028 USD XX.XX Million
Base year for estimation 2021
Historical data 2018-2019
Forecast period 2022-2028
Quantitative units
  • Revenue in USD Million
  • CAGR from 2021 to 2028
Report coverage Revenue forecast, company ranking, competitive landscape, growth factors, and trends
Segments covered By Type Outlook, Application Outlook, Regional Outlook
By Type Outlook In-ear, Over-Ear, Other
By Application Outlook Music & Entertainment, Sports & Fitness, Gaming & Virtual Reality, Other
Regional scope North America, Europe, Asia Pacific, Latin America, Middle East & Africa
Country scope U.S., Canada, U.K., Germany, France, BENELUX, China, India, Japan, South Korea, Brazil, Saudi Arabia, UAE, Turkey
Key companies profiled Beats, Plantronics, Bose, Sony, Sennheiser, Harman, LG 23, Skullcandy, Jaybird, AKG, Audio-Technica, Jabra, Creative Technology, JVCKenwood, Philips, Logitech, Shure, Urbanears,Westone, Beyerdynamic,
Customization Available Yes, the report can be tailored to meet your specific requirements.

Key Benefits to the stake holders

  • Qualitative and quantitative analysis of the market based on segmentation involving both economic as well as non-economic factors
  • Provision of market value (USD Billion) and volume (Tons) data for each segment and sub-segment
  • Indicates the region and segment that is expected to witness the fastest growth as well as to dominate the market
  • Analysis by geography highlighting the consumption of the product/service in the region as well as indicating the factors that are affecting the market within each region
  • Competitive landscape which incorporates the market ranking of the major players, along with new service/product launches, partnerships, business expansions and acquisitions in the past five years of companies profiled
  • Extensive company profiles comprising of company overview, company insights, product benchmarking and SWOT analysis for the major market players
  • The current as well as the future market outlook of the industry with respect to recent developments (which involve growth opportunities and drivers as well as challenges and restraints of both emerging as well as developed regions
  • Includes an in-depth analysis of the market of various perspectives through Porter’s five forces analysis
  • Provides insight into the market through Value Chain
  • Market dynamics scenario, along with growth opportunities of the market in the years to come

Table Of Contents

Table of Contents

1 Study Coverage
1.1 Earphones & Headphones Product
1.2 Market Segments
1.3 Key Manufacturers Covered
1.4 Market by Type
1.4.1 Global Earphones & Headphones Market Size Growth Rate by Product
1.4.2 In-ear
1.4.3 Over-Ear
1.5 Market by End User
1.5.1 Global Earphones & Headphones Market Size Growth Rate by End User
1.5.2 Music & Entertainment
1.5.3 Sports & Fitness
1.5.4 Gaming & Virtual Reality
1.6 Study Objectives
1.7 Years Considered

2 Executive Summary
2.1 Global Earphones & Headphones Market Size
2.1.1 Global Earphones & Headphones Revenue 2014-2025
2.1.2 Global Earphones & Headphones Sales 2014-2025
2.2 Earphones & Headphones Growth Rate by Regions
2.2.1 Global Earphones & Headphones Sales by Regions
2.2.2 Global Earphones & Headphones Revenue by Regions

3 Breakdown Data by Manufacturers
3.1 Earphones & Headphones Sales by Manufacturers
3.1.1 Earphones & Headphones Sales by Manufacturers
3.1.2 Earphones & Headphones Sales Market Share by Manufacturers
3.1.3 Global Earphones & Headphones Market Concentration Ratio (CR5 and HHI)
3.2 Earphones & Headphones Revenue by Manufacturers
3.2.1 Earphones & Headphones Revenue by Manufacturers (2017-2020)
3.2.2 Earphones & Headphones Revenue Share by Manufacturers (2017-2020)
3.3 Earphones & Headphones Price by Manufacturers
3.4 Earphones & Headphones Manufacturing Base Distribution, Product Types
3.4.1 Earphones & Headphones Manufacturers Manufacturing Base Distribution, Headquarters
3.4.2 Manufacturers Earphones & Headphones Product Type
3.4.3 Date of International Manufacturers Enter into Earphones & Headphones Market
3.5 Manufacturers Mergers & Acquisitions, Expansion Plans

4 Breakdown Data by Product
4.1 Global Earphones & Headphones Sales by Product
4.2 Global Earphones & Headphones Revenue by Product
4.3 Earphones & Headphones Price by Product

5 Breakdown Data by End User
5.1 Overview
5.2 Global Earphones & Headphones Breakdown Data by End User

6 North America
6.1 North America Earphones & Headphones by Countries
6.1.1 North America Earphones & Headphones Sales by Countries
6.1.2 North America Earphones & Headphones Revenue by Countries
6.1.3 United States
6.1.4 Canada
6.1.5 Mexico
6.2 North America Earphones & Headphones by Product
6.3 North America Earphones & Headphones by End User

7 Europe
7.1 Europe Earphones & Headphones by Countries
7.1.1 Europe Earphones & Headphones Sales by Countries
7.1.2 Europe Earphones & Headphones Revenue by Countries
7.1.3 Germany
7.1.4 France
7.1.5 UK
7.1.6 Italy
7.1.7 Russia
7.2 Europe Earphones & Headphones by Product
7.3 Europe Earphones & Headphones by End User

8 Asia Pacific
8.1 Asia Pacific Earphones & Headphones by Countries
8.1.1 Asia Pacific Earphones & Headphones Sales by Countries
8.1.2 Asia Pacific Earphones & Headphones Revenue by Countries
8.1.3 China
8.1.4 Japan
8.1.5 Korea
8.1.6 India
8.1.7 Australia
8.1.8 Indonesia
8.1.9 Malaysia
8.1.10 Philippines
8.1.11 Thailand
8.1.12 Vietnam
8.1.13 Singapore
8.2 Asia Pacific Earphones & Headphones by Product
8.3 Asia Pacific Earphones & Headphones by End User

9 Central & South America
9.1 Central & South America Earphones & Headphones by Countries
9.1.1 Central & South America Earphones & Headphones Sales by Countries
9.1.2 Central & South America Earphones & Headphones Revenue by Countries
9.1.3 Brazil
9.2 Central & South America Earphones & Headphones by Product
9.3 Central & South America Earphones & Headphones by End User

10 Middle East and Africa
10.1 Middle East and Africa Earphones & Headphones by Countries
10.1.1 Middle East and Africa Earphones & Headphones Sales by Countries
10.1.2 Middle East and Africa Earphones & Headphones Revenue by Countries
10.1.3 GCC Countries
10.1.4 Turkey
10.1.5 Egypt
10.1.6 South Africa
10.2 Middle East and Africa Earphones & Headphones by Product
10.3 Middle East and Africa Earphones & Headphones by End User

11 Company Profiles
11.1 Beats
11.1.1 Beats Company Details
11.1.2 Company Business Overview
11.1.3 Beats Earphones & Headphones Sales, Revenue and Gross Margin (2017-2020)
11.1.4 Beats Earphones & Headphones Products Offered
11.1.5 Beats Recent Development
11.2 Plantronics
11.2.1 Plantronics Company Details
11.2.2 Company Business Overview
11.2.3 Plantronics Earphones & Headphones Sales, Revenue and Gross Margin (2017-2020)
11.2.4 Plantronics Earphones & Headphones Products Offered
11.2.5 Plantronics Recent Development
11.3 Bose
11.3.1 Bose Company Details
11.3.2 Company Business Overview
11.3.3 Bose Earphones & Headphones Sales, Revenue and Gross Margin (2017-2020)
11.3.4 Bose Earphones & Headphones Products Offered
11.3.5 Bose Recent Development
11.4 Sony
11.4.1 Sony Company Details
11.4.2 Company Business Overview
11.4.3 Sony Earphones & Headphones Sales, Revenue and Gross Margin (2017-2020)
11.4.4 Sony Earphones & Headphones Products Offered
11.4.5 Sony Recent Development
11.5 Sennheiser
11.5.1 Sennheiser Company Details
11.5.2 Company Business Overview
11.5.3 Sennheiser Earphones & Headphones Sales, Revenue and Gross Margin (2017-2020)
11.5.4 Sennheiser Earphones & Headphones Products Offered
11.5.5 Sennheiser Recent Development
11.6 Harman
11.6.1 Harman Company Details
11.6.2 Company Business Overview
11.6.3 Harman Earphones & Headphones Sales, Revenue and Gross Margin (2017-2020)
11.6.4 Harman Earphones & Headphones Products Offered
11.6.5 Harman Recent Development
11.7 LG Electronics
11.7.1 LG Electronics Company Details
11.7.2 Company Business Overview
11.7.3 LG Electronics Earphones & Headphones Sales, Revenue and Gross Margin (2017-2020)
11.7.4 LG Electronics Earphones & Headphones Products Offered
11.7.5 LG Electronics Recent Development
11.8 Skullcandy
11.8.1 Skullcandy Company Details
11.8.2 Company Business Overview
11.8.3 Skullcandy Earphones & Headphones Sales, Revenue and Gross Margin (2017-2020)
11.8.4 Skullcandy Earphones & Headphones Products Offered
11.8.5 Skullcandy Recent Development
11.9 Jaybird
11.9.1 Jaybird Company Details
11.9.2 Company Business Overview
11.9.3 Jaybird Earphones & Headphones Sales, Revenue and Gross Margin (2017-2020)
11.9.4 Jaybird Earphones & Headphones Products Offered
11.9.5 Jaybird Recent Development
11.10 AKG
11.10.1 AKG Company Details
11.10.2 Company Business Overview
11.10.3 AKG Earphones & Headphones Sales, Revenue and Gross Margin (2017-2020)
11.10.4 AKG Earphones & Headphones Products Offered
11.10.5 AKG Recent Development
11.11 Audio-Technica
11.12 Jabra
11.13 Creative Technology
11.14 JVCKenwood
11.15 Philips
11.16 Logitech
11.17 Shure
11.18 Urbanears
11.19 Westone
11.20 Beyerdynamic

12 Future Forecast
12.1 Earphones & Headphones Market Forecast by Regions
12.1.1 Global Earphones & Headphones Sales Forecast by Regions 2021-2027
12.1.2 Global Earphones & Headphones Revenue Forecast by Regions 2021-2027
12.2 Earphones & Headphones Market Forecast by Product
12.2.1 Global Earphones & Headphones Sales Forecast by Product 2021-2027
12.2.2 Global Earphones & Headphones Revenue Forecast by Product 2021-2027
12.3 Earphones & Headphones Market Forecast by End User
12.4 North America Earphones & Headphones Forecast
12.5 Europe Earphones & Headphones Forecast
12.6 Asia Pacific Earphones & Headphones Forecast
12.7 Central & South America Earphones & Headphones Forecast
12.8 Middle East and Africa Earphones & Headphones Forecast

13 Market Opportunities, Challenges, Risks and Influences Factors Analysis
13.1 Market Opportunities and Drivers
13.2 Market Challenges
13.3 Market Risks/Restraints
13.4 Macroscopic Indicators

14 Value Chain and Sales Channels Analysis
14.1 Value Chain Analysis
14.2 Earphones & Headphones Customers
14.3 Sales Channels Analysis
14.3.1 Sales Channels
14.3.2 Distributors

15 Research Findings and Conclusion

16 Appendix
16.1 Research Methodology
16.1.1 Methodology/Research Approach
16.1.2 Data Source
16.2 Author Details
16.3 Disclaimer

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Frequently Asked Questions on this Report

The Earphones & Headphones Market is segmented based on Type, Application, and by region.

Beats, Plantronics, Bose, Sony, Sennheiser, Harman, LG 23, Skullcandy, Jaybird, AKG, Audio-Technica, Jabra, Creative Technology, JVCKenwood, Philips, Logitech, Shure, Urbanears,Westone, Beyerdynamic and are the leading players of global Earphones & Headphones market.

The forecast period would be from 2022 to 2030 in the market report with year 2021 as a base year.

Factors such as competitive strength and market positioning are key areas considered while selecting top companies to be profiled.
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