Report Summary
Summary
Computer graphics are becoming relevant as they help in improving the overall productivity. This is done by getting more realistic 3D images of objects or products right from the initial phase. Engineers and graphics designers are able to understand better where they are lacking and what necessary changes are to be made. These graphics have a wide portfolio of applications, other than the entertainment industry. It is also contributing to the manufacturing and automobile industry via modeling, animation and visualization. Also it is contributing majorly in aerospace and defense industry via its usage in simulation. Recent growth in real estate sector as well as healthcare sector where doctors are taking help of new advanced software that can help in understanding the health issues properly via 3D imaging and animation are propelling the Computer Graphics Market.
Computer graphics have emerged along with software which they reinforce with advent new technologies graphics providers are coming out with new updates of software and also new software that are helping each and every industry verticals. With the help of software - dummy parts are being made in automobile industry, manufacturing industry, and other ancillary parts related industry. Computer graphics software today is majorly implemented in education institutes where machine designing and engineering design is the part of curriculum. With the help of CAD/CAM software students are able to design and create new objects with perfect details that are very helpful for their future endeavors. With development in traditional software like CAD/CAM over the time with new design approaches and increase in usage of visualization software, the market is growing steadily. Few years down the line, the adoption rate is expected to increase within every industry vertical.
In 2020, the global Computer Graphics market size was xx million US$ and it is expected to reach xx million US$ by the end of 2027, with a CAGR of 6.5% between 2021 and 2027.
This report studies the Computer Graphics market size by players, regions, product types and end industries, history data 2017-2020 and forecast data 2021-2027; This report also studies the global market competition landscape, market drivers and trends, opportunities and challenges, risks and entry barriers, sales channels, distributors and Porter's Five Forces Analysis.
This report focuses on the global top players, covered
Adobe Systems
Advanced Micro Devices (AMD)
Autodesk
Dassault Systemes
Intel Corporation
Mentor Graphics
Microsoft
Nvidia
Siemens PLM Software
Sony
Market segment by Regions/Countries, this report covers
North America
Europe
China
Rest of Asia Pacific
Central & South America
Middle East & Africa
Market segment by Type, the product can be split into
CAD/CAM
Visualization / Simulation
Digital Video
Imaging
Modeling / Animation
Others
Market segment by Application, the market can be split into
Aerospace and defense
Automobile
Entertainment and Advertising
Academia and Education
Healthcare
Manufacturing
Architecture, Building and Construction
Others
The study objectives of this report are:
To study and forecast the market size of Computer Graphics in global market.
To analyze the global key players, SWOT analysis, value and global market share for top players.
To define, describe and forecast the market by type, end use and region.
To analyze and compare the market status and forecast among global major regions.
To analyze the global key regions market potential and advantage, opportunity and challenge, restraints and risks.
To identify significant trends and factors driving or inhibiting the market growth.
To analyze the opportunities in the market for stakeholders by identifying the high growth segments.
To strategically analyze each submarket with respect to individual growth trend and their contribution to the market
To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
To strategically profile the key players and comprehensively analyze their growth strategies.
In this study, the years considered to estimate the market size of Computer Graphics are as follows:
History Year: 2017-2020
Base Year: 2020
Estimated Year: 2020
Forecast Year 2021 to 2027
For the data information by region, company, type and application, 2020 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.
Key Stakeholders
Raw material suppliers
Distributors/traders/wholesalers/suppliers
Regulatory bodies, including government agencies and NGO
Commercial research & development (R&D) institutions
Importers and exporters
Government organizations, research organizations, and consulting firms
Trade associations and industry bodies
End-use industries
Available Customizations
With the given market data, EternityInsights offers customizations according to the company's specific needs. The following customization options are available for the report:
Further breakdown of Computer Graphics market on basis of the key contributing countries.
Detailed analysis and profiling of additional market players.
Table Of Contents
Table of Contents
Computer Graphics Market Report by Company, Regions, Types and Applications, Global Status and Forecast to 2025
1 Industry Overview of Computer Graphics
1.1 Computer Graphics Market Overview
1.1.1 Computer Graphics Product Scope
1.1.2 Market Status and Outlook
1.2 Global Computer Graphics Market Size and Analysis by Regions
1.2.1 North America
1.2.2 Europe
1.2.3 China
1.2.4 Rest of Asia Pacific
1.2.5 Central & South America
1.2.6 Middle East & Africa
1.3 Computer Graphics Market by Type
1.3.1 CAD/CAM
1.3.2 Visualization / Simulation
1.3.3 Digital Video
1.3.4 Imaging
1.3.5 Modeling / Animation
1.3.6 Others
1.4 Computer Graphics Market by End Users/Application
1.4.1 Aerospace and defense
1.4.2 Automobile
1.4.3 Entertainment and Advertising
1.4.4 Academia and Education
1.4.5 Healthcare
1.4.6 Manufacturing
1.4.7 Architecture, Building and Construction
1.4.8 Others
2 Global Computer Graphics Competition Analysis by Players
2.1 Computer Graphics Market Size (Value) by Players (2019 and 2020)
2.2 Competitive Status and Trend
2.2.1 Market Concentration Rate
2.2.2 Product/Service Differences
2.2.3 New Entrants
2.2.4 The Technology Trends in Future
3 Company (Top Players) Profiles
3.1 Adobe Systems
3.1.1 Company Profile
3.1.2 Main Business/Business Overview
3.1.3 Products, Services and Solutions
3.1.4 Computer Graphics Revenue (Value) (2017-2020)
3.1.5 Recent Developments
3.2 Advanced Micro Devices (AMD)
3.2.1 Company Profile
3.2.2 Main Business/Business Overview
3.2.3 Products, Services and Solutions
3.2.4 Computer Graphics Revenue (Value) (2017-2020)
3.2.5 Recent Developments
3.3 Autodesk
3.3.1 Company Profile
3.3.2 Main Business/Business Overview
3.3.3 Products, Services and Solutions
3.3.4 Computer Graphics Revenue (Value) (2017-2020)
3.3.5 Recent Developments
3.4 Dassault Systemes
3.4.1 Company Profile
3.4.2 Main Business/Business Overview
3.4.3 Products, Services and Solutions
3.4.4 Computer Graphics Revenue (Value) (2017-2020)
3.4.5 Recent Developments
3.5 Intel Corporation
3.5.1 Company Profile
3.5.2 Main Business/Business Overview
3.5.3 Products, Services and Solutions
3.5.4 Computer Graphics Revenue (Value) (2017-2020)
3.5.5 Recent Developments
3.6 Mentor Graphics
3.6.1 Company Profile
3.6.2 Main Business/Business Overview
3.6.3 Products, Services and Solutions
3.6.4 Computer Graphics Revenue (Value) (2017-2020)
3.6.5 Recent Developments
3.7 Microsoft
3.7.1 Company Profile
3.7.2 Main Business/Business Overview
3.7.3 Products, Services and Solutions
3.7.4 Computer Graphics Revenue (Value) (2017-2020)
3.7.5 Recent Developments
3.8 Nvidia
3.8.1 Company Profile
3.8.2 Main Business/Business Overview
3.8.3 Products, Services and Solutions
3.8.4 Computer Graphics Revenue (Value) (2017-2020)
3.8.5 Recent Developments
3.9 Siemens PLM Software
3.9.1 Company Profile
3.9.2 Main Business/Business Overview
3.9.3 Products, Services and Solutions
3.9.4 Computer Graphics Revenue (Value) (2017-2020)
3.9.5 Recent Developments
3.10 Sony
3.10.1 Company Profile
3.10.2 Main Business/Business Overview
3.10.3 Products, Services and Solutions
3.10.4 Computer Graphics Revenue (Value) (2017-2020)
3.10.5 Recent Developments
4 Global Computer Graphics Market Size by Type and Application (2017-2020)
4.1 Global Computer Graphics Market Size by Type (2017-2020)
4.2 Global Computer Graphics Market Size by Application (2017-2020)
4.3 Potential Application of Computer Graphics in Future
4.4 Top Consumer/End Users of Computer Graphics
5 North America Computer Graphics Development Status and Outlook
5.1 North America Computer Graphics Market Size (2017-2020)
5.2 North America Computer Graphics Market Size and Market Share by Players (2019 and 2020)
6 Europe Computer Graphics Development Status and Outlook
6.1 Europe Computer Graphics Market Size (2017-2020)
6.2 Europe Computer Graphics Market Size and Market Share by Players (2019 and 2020)
7 China Computer Graphics Development Status and Outlook
7.1 China Computer Graphics Market Size (2017-2020)
7.2 China Computer Graphics Market Size and Market Share by Players (2019 and 2020)
8 Rest of Asia Pacific Computer Graphics Development Status and Outlook
8.1 Rest of Asia Pacific Computer Graphics Market Size (2017-2020)
8.2 Rest of Asia Pacific Computer Graphics Market Size and Market Share by Players (2019 and 2020)
9 Central & South America Computer Graphics Development Status and Outlook
9.1 Central & South America Computer Graphics Market Size (2017-2020)
9.2 Central & South America Computer Graphics Market Size and Market Share by Players (2019 and 2020)
10 Middle East & Africa Computer Graphics Development Status and Outlook
10.1 Middle East & Africa Computer Graphics Market Size (2017-2020)
10.2 Middle East & Africa Computer Graphics Market Size and Market Share by Players (2019 and 2020)
11 Market Forecast by Regions, Type and Application (2021-2027)
11.1 Global Computer Graphics Market Size (Value) by Regions (2021-2027)
11.1.1 North America Computer Graphics Revenue and Growth Rate (2021-2027)
11.1.2 Europe Computer Graphics Revenue and Growth Rate (2021-2027)
11.1.3 China Computer Graphics Revenue and Growth Rate (2021-2027)
11.1.4 Rest of Asia Pacific Computer Graphics Revenue and Growth Rate (2021-2027)
11.1.5 Central & South America Computer Graphics Revenue and Growth Rate (2021-2027)
11.1.6 Middle East & Africa Computer Graphics Revenue and Growth Rate (2021-2027)
11.2 Global Computer Graphics Market Size (Value) by Type (2021-2027)
11.3 Global Computer Graphics Market Size by Application (2021-2027)
12 Computer Graphics Market Dynamics
12.1 Computer Graphics Market Opportunities
12.2 Computer Graphics Challenge and Risk
12.2.1 Competition from Opponents
12.2.2 Downside Risks of Economy
12.3 Computer Graphics Market Constraints and Threat
12.3.1 Threat from Substitute
12.3.2 Government Policy
12.3.3 Technology Risks
12.4 Computer Graphics Market Driving Force
12.4.1 Growing Demand from Emerging Markets
12.4.2 Potential Application
13 Market Effect Factors Analysis
13.1 Technology Progress/Risk
13.1.1 Substitutes
13.1.2 Technology Progress in Related Industry
13.2 Consumer Needs Trend/Customer Preference
13.3 External Environmental Change
13.3.1 Economic Fluctuations
13.3.2 Other Risk Factors
14 Research Finding/Conclusion
15 Appendix
Methodology
Analyst Introduction
Data Source