User Experience (UX) Market Share, Size, Trends & Analysis By Type, Region Insights, Key Players and Applications and Forecast to 2028

  • Category:Software & Hardware
  • Published on:Jul 2020
  • Pages:135
  • Formats:
  • Report Code:28294

Report Summary

Eternity Insights has published a new study on Global User Experience (UX) Market focusing on key segments as by Type (Online Service,Offline Service, Other), by Application (Large Enterprises,SMEs, Other), and by region. This deep dive re-search report highlights the market and competitive intelligence across the key segments of the mar-ket. The report also considers the impact of COVID-19 on the global User Experience (UX) Market.

The report considers 2018-2020 as historic period, 2021 as base year, and 2022-2028 as forecast period. The report includes quantitative analysis of the market supported by the market drivers, challenges, and trends to accurately map the market scenario and competition. Moreover, key insights related to market having direct impact on the market will also be covered.

User Experience (UX) Market report is based on robust research methodology designed using blend of research ap-proaches developed using secondary/desk research and validated through the primary research and expert insights. Eternity Insights also uses paid data bases such as FACIVA, Hoovers, and other bench-marking and forecasting tools to provide accurate statistical analysis of supply and demand trends.

Global User Experience (UX) Market Size, 2018-2028 (USD Million)

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Global User Experience (UX) Market Segmentation:

User Experience (UX) Market, By Type

  • Online Service
  • Offline Service
  • Other

User Experience (UX) Market, By Application

  • Large Enterprises
  • SMEs
  • Other

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Geographically, the market is categorized in to five regions as North America, Europe, Asia Pacific, Latin America, and the Middle East and Africa. North America region dominates the global User Experience (UX) market in terms of demand generation. The User Experience (UX) market in Asia Pacific region is expected to grow at significantly high growth rate. The regional market is further sub-segmented and analyzed at granular level across key countries. The report will include market size and forecast for User Experience (UX) market for below listed coun-tries across each region.

North America (U.S. and Canada), Europe (Germany, France, Italy, UK, Spain, and Rest of Europe), Asia Pacific (China, India, Japan, Australia, and Rest of Asia Pacific region); Latin America (Brazil, Mexico, and rest of the Latin America); Middle East and Africa (GCC, South Africa, and Rest of the Middle East and Africa).

Global User Experience (UX) Market Taxonomy:

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Global User Experience (UX) Market Competitive Landscape

The global User Experience (UX) market analysis report covers detailed analysis of competitive scenario across globe. The report includes profiles of leading players covering below details

  • Company Overview
  • Financial Analysis
  • Product Portfolio Analysis
  • Strategic Overview
  • SWOT Analysis

List of Companies Profiled in the report:

  • ChopDawg Studios
  • WebiMax
  • SmartSites
  • Dribbble
  • BKKR
  • Brio
  • Cactus
  • Canvasunited
  • Chetu
  • IMOBDEV Technologies
  • ITechArt
  • Infogain
  • Six & Flow
  • Omnicom Group
  • Thanx Media
  • Bethel Web Design Company
  • Creasant Digital
  • Other Players of Specific Interest can be added based on requirement

Market Segmentation

Report Attributes Details
The market size value in 2021 USD XX.XX Million
CAGR (2021 - 2028) XX.XX %
The Revenue forecast in 2028 USD XX.XX Million
Base year for estimation 2021
Historical data 2018-2019
Forecast period 2022-2028
Quantitative units
  • Revenue in USD Million
  • CAGR from 2021 to 2028
Report coverage Revenue forecast, company ranking, competitive landscape, growth factors, and trends
Segments covered By Type Outlook, Application Outlook, Regional Outlook
By Type Outlook Online Service,Offline Service, Other
By Application Outlook Large Enterprises,SMEs, Other
Regional scope North America, Europe, Asia Pacific, Latin America, Middle East & Africa
Country scope U.S., Canada, U.K., Germany, France, BENELUX, China, India, Japan, South Korea, Brazil, Saudi Arabia, UAE, Turkey
Key companies profiled ChopDawg Studios,WebiMax,SmartSites,Dribbble,BKKR,Brio,Cactus,Canvasunited,Chetu,IMOBDEV Technologies,ITechArt,Infogain,Six & Flow,Omnicom Group,Thanx Media,Bethel Web Design Company,Creasant Digital
Customization Available Yes, the report can be tailored to meet your specific requirements.

Key Benefits to the stake holders

  • Qualitative and quantitative analysis of the market based on segmentation involving both economic as well as non-economic factors
  • Provision of market value (USD Billion) and volume (Tons) data for each segment and sub-segment
  • Indicates the region and segment that is expected to witness the fastest growth as well as to dominate the market
  • Analysis by geography highlighting the consumption of the product/service in the region as well as indicating the factors that are affecting the market within each region
  • Competitive landscape which incorporates the market ranking of the major players, along with new service/product launches, partnerships, business expansions and acquisitions in the past five years of companies profiled
  • Extensive company profiles comprising of company overview, company insights, product benchmarking and SWOT analysis for the major market players
  • The current as well as the future market outlook of the industry with respect to recent developments (which involve growth opportunities and drivers as well as challenges and restraints of both emerging as well as developed regions
  • Includes an in-depth analysis of the market of various perspectives through Porter’s five forces analysis
  • Provides insight into the market through Value Chain
  • Market dynamics scenario, along with growth opportunities of the market in the years to come

Table Of Contents

Table of Contents

Global User Experience (UX) Market Report 2020, Forecast to 2027

1 Scope of the Study
1.1 User Experience (UX) Introduction
1.2 Research Programs
1.3 Analysis of Macroeconomic Indicators
1.4 Years Considered
1.5 Methodology
1.6 Data Source
1.7 Research Objectives

2 User Experience (UX) Industry Overview
2.1 Global User Experience (UX) Market Size (Million USD) Comparison by Regions (2020-2027)
2.1.1 User Experience (UX) Global Main Region Market Analysis
2.2 Market Analysis by Type
2.2.1 Online Service
2.2.2 Offline Service


2.3.2 SMEs


2.4.2 Global User Experience (UX) Revenue and Market Share by Manufacturer (2018-2020)
2.4.3 Global User Experience (UX) Industry Concentration Ratio (CR5 and HHI)
2.4.4 Top 5 User Experience (UX) Manufacturer Market Share
2.4.5 Top 10 User Experience (UX) Manufacturer Market Share
2.4.6 Date of Key Manufacturers Enter into User Experience (UX) Market
2.4.7 Key Manufacturers User Experience (UX) Product Offered
2.4.8 Mergers & Acquisitions Planning
2.5 User Experience (UX) Historical Development Overview
2.6 Market Dynamics
2.6.1 Market Opportunities
2.6.2 Market Risk
2.6.3 Market Driving Force
2.6.4 Porter's Five Forces Analysis

3 Related Market Analysis
3.1 Related Market Overview
3.2 Macro Analysis of Upstream Markets
3.3 Key Players in Related Markets
3.4 Related Markets Trend Analysis

4 Global User Experience (UX) Market Size Categorized by Regions
4.1 Global User Experience (UX) Revenue and Market Share by Regions
4.1.1 Global User Experience (UX) Sales and Market Share by Regions (2015-2020)
4.1.2 Global User Experience (UX) Revenue and Market Share by Regions (2015-2020)
4.2 Europe User Experience (UX) Revenue and Growth Rate (2015-2020)
4.3 APAC User Experience (UX) Revenue and Growth Rate (2015-2020)
4.4 North America User Experience (UX) Revenue and Growth Rate (2015-2020)
4.5 South America User Experience (UX) Revenue and Growth Rate (2015-2020)
4.6 Middle East & Africa User Experience (UX) Revenue and Growth Rate (2015-2020)

5 Europe User Experience (UX) Market Size Categorized by Countries
5.1 Europe User Experience (UX) Revenue and Market Share by Countries
5.1.1 Europe User Experience (UX) Revenue by Countries (2015-2020)
5.1.2 Germany User Experience (UX) Revenue and Growth Rate (2015-2020)
5.1.3 UK User Experience (UX) Revenue and Growth Rate (2015-2020)
5.1.4 France User Experience (UX) Revenue and Growth Rate (2015-2020)
5.1.5 Russia User Experience (UX) Revenue and Growth Rate (2015-2020)
5.1.6 Italy User Experience (UX) Revenue and Growth Rate (2015-2020)
5.1.7 Spain User Experience (UX) Revenue and Growth Rate (2015-2020)
5.2 Europe User Experience (UX) Revenue (Value) by Manufacturers (2018-2020)
5.3 Europe User Experience (UX) Revenue and Market Share by Type (2015-2020)
5.4 Europe User Experience (UX) Revenue and Market Share by Application (2015-2020)

6 Asia-Pacific User Experience (UX) Market Size Categorized by Countries
6.1 Asia-Pacific User Experience (UX) Revenue and Market Share by Countries
6.1.1 Asia-Pacific User Experience (UX) Revenue by Countries (2015-2020)
6.1.2 China User Experience (UX) Revenue and Growth Rate (2015-2020)
6.1.3 Japan User Experience (UX) Revenue and Growth Rate (2015-2020)
6.1.4 Korea User Experience (UX) Revenue and Growth Rate (2015-2020)
6.1.5 India User Experience (UX) Revenue and Growth Rate (2015-2020)
6.1.6 Southeast Asia User Experience (UX) Revenue and Growth Rate (2015-2020)
6.1.7 Australia User Experience (UX) Revenue and Growth Rate (2015-2020)
6.2 Asia-Pacific User Experience (UX) Revenue (Value) by Players (2018-2020)
6.3 Asia-Pacific User Experience (UX) Revenue and Market Share by Type (2015-2020)
6.4 Asia-Pacific User Experience (UX) Revenue and Market Share by Application (2015-2020)

7 North America User Experience (UX) Market Size Categorized by Countries
7.1 North America User Experience (UX) Revenue and Market Share by Countries
7.1.1 North America User Experience (UX) Revenue by Countries (2015-2020)
7.1.2 United States User Experience (UX) Revenue and Growth Rate (2015-2020)
7.1.3 Canada User Experience (UX) Revenue and Growth Rate (2015-2020)
7.1.4 Mexico User Experience (UX) Revenue and Growth Rate (2015-2020)
7.2 North America User Experience (UX) Revenue (Value) by Players (2018-2020)
7.3 North America User Experience (UX) Revenue and Market Share by Type (2015-2020)
7.4 North America User Experience (UX) Revenue and Market Share by Application (2015-2020)

8 South America User Experience (UX) Market Size Categorized by Countries
8.1 South America User Experience (UX) Revenue and Market Share by Countries
8.1.1 South America User Experience (UX) Revenue by Countries (2015-2020)
8.1.2 Brazil User Experience (UX) Revenue and Growth Rate (2015-2020)
8.2 South America User Experience (UX) Revenue (Value) by Players (2018-2020)
8.3 South America User Experience (UX) Revenue and Market Share by Type (2015-2020)
8.4 South America User Experience (UX) Revenue and Market Share by Application (2015-2020)

9 Middle East and Africa User Experience (UX) Market Size Categorized by Countries
9.1 Middle East and Africa User Experience (UX) Revenue and Market Share by Countries
9.1.1 Middle East and Africa User Experience (UX) Revenue by Countries (2015-2020)
9.1.2 GCC Countries User Experience (UX) Revenue and Growth Rate (2015-2020)
9.1.3 Turkey User Experience (UX) Revenue and Growth Rate (2015-2020)
9.1.4 Egypt User Experience (UX) Revenue and Growth Rate (2015-2020)
9.1.5 South Africa User Experience (UX) Revenue and Growth Rate (2015-2020)
9.2 Middle East and Africa User Experience (UX) Revenue (Value) by Players (2018-2020)
9.3 Middle East and Africa User Experience (UX) Revenue and Market Share by Type (2015-2020)
9.4 Middle East and Africa User Experience (UX) Revenue and Market Share by Application (2015-2020)

10 Global User Experience (UX) Market Segment by Type
10.1 Global User Experience (UX) Revenue and Market Share by Type (2015-2020)
10.2 Global User Experience (UX) Market Forecast by Type (2020-2027)
10.3 Online Service Revenue Growth Rate
10.4 Offline Service Revenue Growth Rate


11.1 Global User Experience (UX) Revenue Market Share by Application (2015-2020)
11.2 Global User Experience (UX) Market Forecast by Application (2020-2027)
11.3 Large Enterprises Revenue Growth Rate (2015-2027)
11.4 SMEs Revenue Growth Rate (2015-2027)


12.1 Global User Experience (UX) Market Size Forecast (2020-2027)
12.2 User Experience (UX) Market Forecast by Regions (2020-2027)
12.3 Europe User Experience (UX) Revenue Market Forecast (2020-2027)
12.4 APAC User Experience (UX) Revenue Market Forecast (2020-2027)
12.5 North America User Experience (UX) Revenue Market Forecast (2020-2027)
12.6 South America User Experience (UX) Revenue Market Forecast (2020-2027)
12.7 Middle East & Africa User Experience (UX) Revenue Market Forecast (2020-2027)

13 Analysis of User Experience (UX) Industry Key Vendors
13.1 ChopDawg Studios
13.1.1 Company Details
13.1.2 Product Information
13.1.3 ChopDawg Studios User Experience (UX) Revenue and Gross Margin (2018-2020)
13.1.4 Main Business Overview
13.1.5 ChopDawg Studios News
13.2 WebiMax
13.2.1 Company Details
13.2.2 Product Information
13.2.3 WebiMax User Experience (UX) Revenue and Gross Margin (2018-2020)
13.2.4 Main Business Overview
13.2.5 WebiMax News
13.3 SmartSites
13.3.1 Company Details
13.3.2 Product Information
13.3.3 SmartSites User Experience (UX) Revenue and Gross Margin (2018-2020)
13.3.4 Main Business Overview
13.3.5 SmartSites News
13.4 Dribbble
13.4.1 Company Details
13.4.2 Product Information
13.4.3 Dribbble User Experience (UX) Revenue and Gross Margin (2018-2020)
13.4.4 Main Business Overview
13.4.5 Dribbble News
13.5 BKKR
13.5.1 Company Details
13.5.2 Product Information
13.5.3 BKKR User Experience (UX) Revenue and Gross Margin (2018-2020)
13.5.4 Main Business Overview
13.5.5 BKKR News
13.6 Brio
13.6.1 Company Details
13.6.2 Product Information
13.6.3 Brio User Experience (UX) Revenue and Gross Margin (2018-2020)
13.6.4 Main Business Overview
13.6.5 Brio News
13.7 Cactus
13.7.1 Company Details
13.7.2 Product Information
13.7.3 Cactus User Experience (UX) Revenue and Gross Margin (2018-2020)
13.7.4 Main Business Overview
13.7.5 Cactus News
13.8 Canvasunited
13.8.1 Company Details
13.8.2 Product Information
13.8.3 Canvasunited User Experience (UX) Revenue and Gross Margin (2018-2020)
13.8.4 Main Business Overview
13.8.5 Canvasunited News
13.9 Chetu
13.9.1 Company Details
13.9.2 Product Information
13.9.3 Chetu User Experience (UX) Revenue and Gross Margin (2018-2020)
13.9.4 Main Business Overview
13.9.5 Chetu News
13.10 IMOBDEV Technologies
13.10.1 Company Details
13.10.2 Product Information
13.10.3 IMOBDEV Technologies User Experience (UX) Revenue and Gross Margin (2018-2020)
13.10.4 Main Business Overview
13.10.5 IMOBDEV Technologies News
13.11 ITechArt
13.11.1 Company Details
13.11.2 Product Information
13.11.3 ITechArt User Experience (UX) Revenue and Gross Margin (2018-2020)
13.11.4 Main Business Overview
13.11.5 ITechArt News
13.12 Infogain
13.12.1 Company Details
13.12.2 Product Information
13.12.3 Infogain User Experience (UX) Revenue and Gross Margin (2018-2020)
13.12.4 Main Business Overview
13.12.5 Infogain News
13.13 Six & Flow
13.13.1 Company Details
13.13.2 Product Information
13.13.3 Six & Flow User Experience (UX) Revenue and Gross Margin (2018-2020)
13.13.4 Main Business Overview
13.13.5 Six & Flow News
13.14 Omnicom Group
13.14.1 Company Details
13.14.2 Product Information
13.14.3 Omnicom Group User Experience (UX) Revenue and Gross Margin (2018-2020)
13.14.4 Main Business Overview
13.14.5 Omnicom Group News
13.15 Thanx Media
13.15.1 Company Details
13.15.2 Product Information
13.15.3 Thanx Media User Experience (UX) Revenue and Gross Margin (2018-2020)
13.15.4 Main Business Overview
13.15.5 Thanx Media News
13.16 Bethel Web Design Company
13.16.1 Company Details
13.16.2 Product Information
13.16.3 Bethel Web Design Company User Experience (UX) Revenue and Gross Margin (2018-2020)
13.16.4 Main Business Overview
13.16.5 Bethel Web Design Company News
13.17 Creasant Digital
13.17.1 Company Details
13.17.2 Product Information
13.17.3 Creasant Digital User Experience (UX) Revenue and Gross Margin (2018-2020)
13.17.4 Main Business Overview
13.17.5 Creasant Digital News



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